How do you find a key that’s hidden in history itself? How do you defeat an evil tyrant, if he’s your own headmaster? How do four modern teenagers blend in to a 1920’s British boarding school?
Eshla is a steampunk, fantasy world of flying machines, mechanical contraptions and gleaming copper pipes, divided into four diverse regions and struggling to deal with its past.
Eric Grayson is an ordinary fourteen year old school boy, oblivious to the dangerous adventure waiting for him at the bottom of the school field.
The incredible request made of Eric sends him, his three close friends, and a fluffy blue sausage-loving creature from Eshla, searching through time on a mission of mercy.
A five star Amazon.com review: “Her writing reminded me of Harry Potter, The Chronicles of Narnia and even Dr. Seuss”